Playing AI Dungeon
Common Questions
There are two groups of system settings to be aware of and learn about in AI Dungeon: your Account Settings and In-Game Settings.
Use this link to go to your Account Settings →
Alternatively, if you are already logged in to AI Dungeon, click or tap on your profile picture at the top of the main pages and select Settings
from the popup menu.
Under Account Settings, you can:
Change your Username, Email, and Password
Manage Linked Accounts associated with your AI Dungeon account
Change or manage your AI Dungeon Membership
Control your site-wide AI Safety Settings
Change your mobile app’s Release Channel
Delete your account
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/0ab1ab8b-4e26-4a79-8c9c-4742abc0fc44/warning.svg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/0ab1ab8b-4e26-4a79-8c9c-4742abc0fc44/warning.svg" width="40px" /> Please be aware that once you delete your account, any content associated with the account will be unrecoverable. We are not able to recover deleted accounts at this time.
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We want everyone to have a safe and enjoyable experience playing AI Dungeon, so we provide AI Safety Settings for players to control how the AI generates responses during their games.
There are three levels of AI Safety Settings: Safe
, Moderate
, and Mature
. ChatGPT will only work when Safe or Moderate mode is selected, but other models may be used with Mature.
Safe Using Safe mode prevents the AI from generating sexual, hateful, violent, or triggering content.
Moderate Using Moderate mode reduces and limits some sexual, hateful, violent, or triggering content from being generated by the AI.
Mature Using Mature mode will not limit the AI from generating mature, violent, or triggering content. You must confirm that you are 18+ when enabling this level.
The AI Safety Settings default to ‘Safe’ and are universal for your account, so changing it under Account Settings will also update it under in-game settings.
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/5e17d3ef-b319-4b71-aa0f-179ed16cde71/warning.svg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/5e17d3ef-b319-4b71-aa0f-179ed16cde71/warning.svg" width="40px" /> What happened to Global Banned Words? The Banned Words feature has been deprecated. Many of you have noticed that the banned words system hasn’t worked well (due to issues with token conversion and logit bias not being supported on many modern models). We believe AI Instructions will be more effective at helping you guide the AI away from words and topics you wish to avoid. Read more about this change →
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<img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/9d07182d-11f7-4814-b6a9-250d5b91e80c/settings.svg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/9d07182d-11f7-4814-b6a9-250d5b91e80c/settings.svg" width="40px" /> In-game settings can be accessed from the gear icon in the top right corner of your current game. These settings are split into two sections: Adventure
and Gameplay
.
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There are three tabs under the Adventure section of your in-game settings: Plot
, Story Cards
, and Details
.
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<img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/7639232c-055a-41dc-9e9f-60c6a83d095a/scattered-lines.svg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/7639232c-055a-41dc-9e9f-60c6a83d095a/scattered-lines.svg" width="40px" /> The Plot tab covers four Plot Components
that you can add or delete from an Adventure: AI Instructions
, Memory
, Author’s Note
, and Third Person
. These components are powerful tools that help guide the AI into generating coherent stories. Gameplay still works when Plot Components aren’t added, but you will have a more consistent experience utilizing these features.
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You can add Plot Components to Scenarios and Adventures.
AI Instructions AI Instructions can be used to tell the AI how to generate responses during your game. This text is included at the beginning of the context and gives the AI a list of directions that influence its behavior. You can use instructions to have the AI avoid certain topics or phrases, dictate the first, second, or third-person point of view, or control different aspects of your story. Learn more about using AI Instructions →
Memory Memory can be used to increase the AI’s accuracy during gameplay. This text is sent to AI before every player input to keep it informed about the most important aspects of your game. You should include details about unique and relevant parts of your player character and their immediate companions, the story’s setting, or any other overarching story points that aren’t always mentioned but are always relevant. Learn more about using Memory →
Author’s Note Author’s Note can be used to give the AI details about the story’s genre(s), your preferred writing style, or overall tone. This text is sent to the AI toward the end of every player input to keep it informed about how it should generate a response. Learn more about using Author’s Note →
Third Person Third Person perspective is primarily used for Multiplayer games where multiple characters are adding Do and Say inputs simultaneously. When this component is enabled, everyone in the Adventure will be prompted to enter a name for their character, and that name will be used for their Do and Say actions during gameplay.
Here is a short breakdown of each Plot Component plus Story Cards:
Plot Component/Feature | How to Use It |
---|---|
AI Instructions | Give the AI a set of instructions about how to generate responses. |
Memory | Give the AI some key details about your story that it should always remember. |
Author’s Note | Give the AI short guidance about your story’s theme and setting. |
Third Person | Change “You” in Do and Say actions to your character’s name. Mostly recommended for Multiplayer games. |
Story Cards | Give the AI some broader world-building details that are only included when keywords are used. |
Information in AI Instructions, Memory, and Author’s Note will always be included in the context. Story Cards are added to the context when keywords are triggered. You can see how many tokens each element takes up through the Context Viewer.
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/5e17d3ef-b319-4b71-aa0f-179ed16cde71/warning.svg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/5e17d3ef-b319-4b71-aa0f-179ed16cde71/warning.svg" width="40px" /> What happened to Banned Words? The Banned Words feature has been deprecated. Many of you have noticed that the banned words system hasn’t worked well (due to issues with token conversion and logit bias not being supported on many modern models). We believe AI Instructions will be more effective at helping you guide the AI away from words and topics you wish to avoid. Read more about this change →
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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/740b56ec-52c8-43e2-8110-a12c869ac976/four-shapes.svg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/740b56ec-52c8-43e2-8110-a12c869ac976/four-shapes.svg" width="40px" /> The Story Cards tab lets you add specific character information, locations, factions, or any other world-building information to individual cards that are used by the AI during gameplay to recall important story details when certain keywords are triggered.
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When Story Card triggers are used during gameplay, the related entry text is also sent to the AI with the latest input to keep it informed about that aspect of your game. These are used to give the AI a lot of context about recurring characters, common locations, past events, or anything else pertaining to the Adventure’s world. Story Cards are really flexible, so play around with them to figure out how they can best benefit your game! Read more about using Story Cards →
Story Cards are the latest version of World Info. Read more about this change →
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/28e15b27-4a5e-4c81-9435-6e761e9a762a/bullet-lines.svg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/28e15b27-4a5e-4c81-9435-6e761e9a762a/bullet-lines.svg" width="40px" /> The Details tab covers additional elements related to your current Adventure.
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You can edit the cover image, Title
, Description
, Tags
, Visibility
(Private, Unlisted, or Published), and NSFW
status under the Details tab.
Story Card Import & Export
can also be found here on desktop. Learn more about Story Card Management →
There are two tabs under the Gameplay section of your in-game settings: AI Models
and Appearance
.
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<img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/c7bfe45c-eda1-4ad3-a815-5a5974fcd11b/cube.svg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/c7bfe45c-eda1-4ad3-a815-5a5974fcd11b/cube.svg" width="40px" /> The AI Models tab covers three areas: Story Generator
, Image Generator
, and Testing & Feedback
.
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Story Generator Under Story Generator, you can switch the AI model powering your gameplay. Each option has different characteristics, so selecting a different model will change AI outputs and affect your experience. Try them out to see which one works best for you!
You can also choose a different Version
of those models, if one is available. We will often have multiple variations of the same model available to players as we iterate and improve these engines. Learn more about our versioning system →
Premium players can access Advanced Settings
from this area to customize and control how AI responses are generated during gameplay. Learn more about the Advanced Settings →
****AI Safety
settings are available to all players. This option is universal for your account, so changing this setting in-game will also update it under your Account Settings. Learn more about the AI Safety Settings →
When using ChatGPT, you must select the Safe
or Moderate
setting. This model is not compatible with Mature
. You may choose a Backup Model
that can be used when ChatGPT won’t generate a response due to content concerns. We recommend using the Notifications
toggle and opting-in to inline notifications during gameplay when the backup model is used.
Image Generator Under Image Generator, you can choose how pictures are generated through See mode in your stories.
All players have access to our Pixel Art
library, a pre-generated cache of pixel images that are keyworded and matched to the prompt you type for See mode.
Premium players get access to Stable Diffusion
, a popular text-to-image model used for creating AI-generated pictures from a See mode prompt. With Stable Diffusion, you can create custom, one-of-a-kind images of your Adventures while you’re playing. Check it out →
Testing & Feedback
The Interface cuts off everything after the last punctuation mark so that you don’t have a half-finished phrase at the end of the AI’s last generated output. Toggling on Raw Model Output
allows you to see whole, unprocessed outputs from the model, but this may result in incomplete sentences and other issues. This was previously an Advanced Setting only available to premium players, but Raw Model Output can be helpful for debugging purposes, so we’ve relocated this option to a new area for all players to use.
****You can also find and toggle your Improve the AI
setting under this area. Toggling this on means you’re opting in to experiments that aid us in evaluating the performance and quality of AI models and versions, which may involve assessing new models for AI Dungeon. Having Improve the AI on during gameplay also opts you in to our Dataset Publication.
You’ll also find Inspect Input
here, which shows a popup with the last block of text that was sent to the AI. This includes Memory, Author’s Note, and any Story Cards that were triggered during the last action.
<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/a3f0692e-ef71-4b1b-8511-9b417b7b9eff/glasses.svg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/a3f0692e-ef71-4b1b-8511-9b417b7b9eff/glasses.svg" width="40px" /> Inspect Input is also useful for debugging during gameplay if the AI is being weird and you need to see what it’s generating responses from.
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<img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/1ccb665a-a4c2-488a-b037-e8671daf7b91/paintbrush.svg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/6cd5a73c-9af8-4da4-9fef-c8ea3e73ad44/1ccb665a-a4c2-488a-b037-e8671daf7b91/paintbrush.svg" width="40px" /> The Appearance tab covers two areas: Theme
and Advanced
options.
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Theme
Game screen themes are a great way to customize your AI Dungeon experience. There are several options to choose from under both Default
and Styled
.
Dynamic
is the Default experience theme. When the Colorful
toggle is on, the background of your game screen will subtly change every Adventure by referencing colors from the content cover image and other images in your story. You can also toggle on High Contrast
to modify on-screen colors and enhance readability for those with visual impairments, or anyone who wants a more contrasted game screen display.
There are multiple Styled themes that completely change the look of your game screen: Orcish
, Atlantis
, S'mores
, and Cyber
(Blue or Green color options). Each one has a unique way of transforming your gameplay and creating a more immersive experience. Try them all out and let us know which one is your favorite!
At the bottom of this area, you can also choose a Text Style
between Print
, Clean
, or Hacker
.
Advanced
The Advanced area has four controls. If toggled on, Text Animation
will animate new text as it appears during gameplay. If toggled off, new text won’t be animated.
Toggling on Sticky Turn Input
keeps the Take a Turn input open in the game screen, even after a turn is completed. This option is not recommended for smaller screens with a software keyboard.
Use the Compact Buttons
toggle to hide the button labels in the game screen command row (Take a Turn, Continue, Retry, Erase) and reduce those options to their icons. This is useful and recommended for smaller screens.
You can also adjust the Text Size
in the game screen between Default
, Large
, or Larger
from this area.